Breaking through quarter 5. Guide to breaking through WoT premium tanks. Positive and negative qualities of KV5 World of Tanks
Hello tankers! I present to your attention the KV-1 - the most popular tank World of tanks. Tier 5 Soviet heavy tank. It has excellent weapons and armor, but poor visibility, mobility and armor penetration. They say that he is no longer the same as he was before and cannot be without gold ... I think for farming - an excellent tank. No wonder he is included in ours. Farm is 20-30 thousand per battle without premium.
Read and see - this is a great tank. We will teach you how to win without gold shells and pre-account!
Overview and technical characteristics of the KV-1
After the tanks of the first levels, this vehicle already has some kind of armor, mobility and a good gun. It boldly takes the second place in terms of armor among Tier V heavies. If Kv-1 is in the TOP - he is a god! Advantages:- thick circular armor;
- different types weapons (76 mm, 85 mm, 122 mm guns)
- good damage per minute (DPM);
- good for farming.
- poor speed and dynamics;
- low armor penetration;
- little review.
What equipment to install on the KV-1?
Let's analyze what modules to put on the KV-1. A huge drawback of the tank is poor visibility. As a result, situations arise when you are "disassembled" blindly and even enlightened optics will not work. The increase is only 10%, which is 341 m, while some French Fri have 400 m in the basic version. With a pipe, this is + 25%, which is not bad. The rammer will help to deal more damage, and the aiming drives will reduce the time between shots. I recommend the following set.
Main layout:
- gun rammer
- Stereoscopic telescope
- Reinforced pickup drives
- gun rammer
- Anti-fragmentation lining
- Reinforced pickup drives
Naturally, the top gun is the best. With its armor penetration, even BBshek is enough for you to destroy Tiers V and VI. Level VII is more difficult, and you can only fight them from an ambush, punching into the side and stern.
Or install a high-explosive gun - here even tanks one level higher will not resist you. Damage is guaranteed. Plus a multiplier for dealing damage to enemies of a higher level. If you put a high explosive, then you should understand that even though the damage is higher there, but the reloading is 3 times longer, and the spread is higher, and the armor penetration is worse. As a result, there seems to be more damage per minute, but in a normal battle, the top weapon turns out to be more practical. In addition, if you take cumulatives, then you will not see the farm - you will go into the red. But get pleasure punching everyone like plywood boxes. But as always, the choice is yours.
What skills (perks) to upgrade on KV-1?
Everything is simple here. We download a light bulb from the commander, from everyone else - according to their specialty or repair. Brotherhood of arms last.
Commander Skills:
- Sixth Sense
- Repair
- Handyman
- The Brotherhood of War
- Smooth turn of the tower
- Repair
- Sniper
- The Brotherhood of War
- off road king
- Repair
- Virtuoso
- The Brotherhood of War
- Repair
- radio interception
- Inventor
- The Brotherhood of War
- Intuition
- Repair
- Non-contact ammo rack
- The Brotherhood of War
Where to punch KV-1? Penetration zones and weak points.
How to play?
First of all, I advise you to use auto-aim. In the turmoil of the battle, when the enemy's LT or CT is spinning around you, it often comes down to simply no time. And given the excellent armor penetration of tanks of your level, it doesn’t matter where you land - for you, any "firefly" is like cardboard.
The KV-1 is a very comfortable tank and relatively easy to play. You have good circular armor. Tanking with a rhombus (side) and only with a rhombus will help you realize it at 100%, and good gun depression angles allow you to tank with a strong turret.
In this World of Tanks video guide, we'll talk about the Soviet premium tier 8 tank KV-5. Now this tank has been removed from sale, replacing it with another heavy tank - the IS-6, and earlier it was much cheaper than the rest of the Tier 8 Premium TTs - 7500 gold coins or about 1000 Russian rubles. However, after being withdrawn from sale, this tank already appeared in the store in the form of a gift bag. So, if you have patience and desire, then there may be an opportunity to get it in the hangar.
Advantages of the premium tank KV-5
The first and main task of premium tanks is to earn silver (credits) in World of Tanks. And while for ordinary upgraded tanks, income decreases with increasing levels, for premium tanks the opposite is true. And since the 8th level is the maximum for premium vehicles, the KV-5 is one of the best unlocks in the game, which allows you to serve a lot of requests for top tanks in your hangar, and makes it possible to buy these very tops. Of course, provided that you do not abuse gold ammo.
The other two pluses of a premium car are that nothing needs to be explored in it. You buy an elite tank right away, all the experience earned on which can be spent either on accelerated crew training, or transferred for gold to free. And secondly, you can put the crews of other Soviet heavy tanks into it without retraining, once again removing twice the experience every day and at the same time earning credits, pumping the crew of the main vehicle. In comparison with other tanks of the same level, in addition to performance characteristics, the KV-5 has two significant differences. Firstly, these are much cheaper shells. With equal damage dealt, replenishing ammunition on the KV-5 costs a much smaller amount than on most other classmates, respectively, bringing you more profit. Secondly, unlike, incl. and from other premium tanks, for example, Lyova and T-34, it does not get into battles with tanks of 10 levels, and is very often in the top.
TTX KV-5 comparison with classmates
By the way, about TTX. Let's compare this tank to other tier 8 heavy tanks. HP: maximum at the level, mass: second place after KV-4. The traverse speed of the IS-6 turret is rather mediocre. Many light medium tanks have a chance to spin us if the terrain allows. Engine power - 11.8 hp for 1 ton. 40 km / h is a good maximum speed for its mass, and indeed among classmates. And although the tank moves rather poorly on soft and medium soils, on a hard surface it shows impressive dynamics. On flat straight sections, it easily accelerates to 30 km / h. 100 tons of metal at this speed is very harsh. Due to its mass and frontal armor, it can perfectly ram almost any opponents. You should not butt heads except with the KV-4 and the German super-heavy tanks of the 10th level. But the KV-5 does not get to them without additional efforts.
The review is very bad. However, like all Soviet tanks below level 9. The accuracy on paper is not very good, but in practice it is quite tolerable. We'll talk about this a little later.
Aiming speed - 2.9 s. Average at the level and the best among the Soviet TTs. Average damage per shot is 300 units. Rate of fire - 7 rounds per minute. When these two indicators are combined, they give the maximum damage per minute among TTs of the 8th level. Penetration - 167 mm: the smallest on the level. This is where the unspoken rule comes into play, according to which premium tanks should be inferior to their classmates. Therefore, although the KV-5 does not have opponents of the 10th level, such a small penetration forces us to study all the weak points of possible opponents. Luckily, every tank in the game has pressure points, and with a little skill and luck, you're capable of head-on on any enemy you encounter.
Well, let's move on to practical tests of penetration of the KV-5 in World of Tanks. To begin with, we fire at the tank with shells with a penetration of 105 mm. KV-5 has the best level and one of the best all-round defense in the game. His armor is very thick on all sides. This does not mean that they will not break through us - of course, they will. But sometimes unexpected ricochets and non-penetration will please. However, if there were no frankly weak points in this armor, the car would not be premium and not at the 8th level. However, for firefly guns, and even then not for everyone, only a narrow strip in the stern is available on the KV-5. The upper armor on the KV-5 is quite thin, making it very vulnerable to artillery.
The next gun we fire at the tank has a penetration of 128 mm. This is the penetration of the weakest medium tanks encountered in random battles with the KV-5. The vast majority of players know that usually tanks can easily break into turrets. And the KV-5 has plenty of turrets. However, only one, the largest, is available for this weapon.
Now let's use a gun with a penetration of 170 mm - penetration of medium tanks of the 7th-8th level, some TTs of the 8th. Weaknesses became much more. Two more towers began to succumb. At right angles, the tank makes its way almost everywhere. But only under straight lines, and even then not always.
And finally, penetration of 258 mm. With such a penetration, some level 8 TTs, level 9 tanks and gold shells of many classmates will shoot at us. As you can see, even this penetration is not enough for the upper frontal part, as well as for the tracks, even in a rather large rhombus. The easiest way is to deal damage to the tank turret itself. But in practice, many players, as if enchanted, taught to play at low levels, continue to aim small turrets, which often makes it possible, playing with the body in a rhombus, to go from superfluous to mages.
Conclusions on where to shoot at the KV-5 in order to break through the tank: when firing from a distance or from weak guns, if it is not possible to aim at the crew's turrets, then shoot at the side of the turret or at the rear of the tank. If the tank is turned towards you in front or with a diamond, then it is better to shoot at the radio operator's turret, or, if you have a really powerful gun, directly at the turret.
For KV-5 drivers, there are a couple of common tricks to reduce the risk of damage. If your silhouette is visible in its entirety, you can twist the body a little, preventing it from aiming at the fragile tower. Or roll out of cover, preferably from left to back, first getting shots at a substituted caterpillar, the so-called. "to play from the harp."
Also, here is a screenshot with the KV-5 premium tank armor from WoT Tank Viewer. You can download this useful program for World of Tanks and see any tank model like that, not only KV-5. Or use the skin mod with penetration zones, where all the modules and crew members of the vehicle are located, weak points are shown. Now it will not be a secret where he is aiming, everything will be indicated.
Now let's get acquainted with the tool
First, let's shoot from 440 m. As you can see, the penetration of the KV-5 is really not enough. But accuracy, despite the low declared value, allows you not to miss at maximum distances, and inflict damage on low-level or gaping opponents.
The second test: shooting on the move from a distance of 100 m. The accuracy with the I-6 version is more than tolerable. Given the good rate of fire, it allows you to shoot on the go in critical situations. However, even here we are let down by a very small penetration.
And finally, the most common shooting option: from an average distance of 200 m with full convergence, aiming at the weak point of the alleged enemy. Moreover, this time we will also see how the installation of ventilation and pumping of the brotherhood of arms affects the accuracy - the only skill and equipment that reduces the range of aiming and increases accuracy. As you can see, a 10% increase in crew skills gives a very tangible improvement in shooting accuracy.
Combat tactics
So, in the face of the KV-5, we have a rather dynamic tank, which, although it has a gun with good accuracy, but due to small penetration and very poor visibility, this gun often has to be placed close to the enemy. We have a large number of HP and, in general, good armor, provided that we do not give the opportunity to target sore points, and a very large silhouette turns the KV-5 into a tasty target for artillery. In most cases, all this makes ambush tactics and playing in the field meaningless for us. The KV-5 gun allows you to hit even at long distances. And if the enemies are substituted, then this tank can deal very good damage. In such battles, of course, he can act both at long and medium distances. However better ways use of KV-5 - attack and tanking damage, preferably in urban areas. Gently lean out, divert the attention of the enemy, preferably, without damage, collect a shot and give an opportunity to shoot back to the attacking group of allies - this is the KV-5's strong point. At the same time, a very high rate of damage per minute allows us to perfectly remove enemies from the battle. With most enemies, ramming is very effective, with many - a clinch. For example, the IS-3 in a clinch with us will not have a chance to survive: due to the high position of the gun, we confidently inflict damage on the roof of the tower, and small body movements left and right make it very difficult to aim the radio operator's turret. Even if he switches to gold, a high DPM and a better amount of HP will easily make us a winner in the confrontation. However, tight combat with American heavyweights (T-29, T-32, T-34) should be avoided. A skilled driver of these vehicles will not give us the opportunity to harm him. And penetrating even sub-caliber shells is not enough for the forehead of the towers of these tanks. In any case, when playing the KV-5, you need to know the weaknesses of at least all IPT-SAU heavy tanks from tier 7 to 9 inclusive.
Equipment and skills of the KV-5 crew
And finally, let's go through the crew and equipment. With the first set, we download the light bulb to the commander and repair - to everyone else. Secondly, we improve the visibility for the commander and radio operator. The driver can download the Ram Master, but this skill is especially useful only on the KV-5 and KV-5. And if you ride with a crew on other tanks, then it is preferable, after all, to improve the cross-country ability. We download the “Sniper” for the gunner: a high rate of fire and good mixing make this skill very good choice. We make one loader "desperate", the second we download a non-contact ammunition rack. For many Soviet heavies, unlike the KV-5 itself, the ammunition rack is a weak point. The third set is "Combat Brotherhood". The second and third sets can be downloaded in reverse order.
Standard equipment: fire extinguisher, repair kit and first aid kit. Instead of a fire extinguisher, it makes sense to carry Lend-Lease oil or a twisted speed controller. Tankers benefit from additional dynamics, incl. and for a ram, but this is an option for an amateur. The sight of HP slowly decreasing and a tank module failing, even in rare fires, is a little unnerving.
Equipment. Necessarily "rammer" - we improve the already good damage per minute. In the second and third slots, select options from the following list. The aiming drive stabilizers reduce the aiming time. Ventilation improves all the characteristics of the tank. Enlightened optics will increase the view to quite sane values - we will cease to be a blind mole. And the anti-fragmentation breakdown will significantly reduce the damage caused by high-explosive shells and rams. All of these modules are useful on a tank. The final choice will be up to you, based on your preferred playing style. But usually one of the slots is spent on mixing, and one of the remaining options is chosen in the last one.
And with that I end this review about the Soviet premium heavy tank KV-5 in World of Tanks, and wish you interesting battles in the world of tanks.
Recently I decided to ride the T-34, so to speak I decided to remember my youth in tanks. And it turned out that I do not break through all! It angered me! And I decided to open a new rubric. What's the point? In each article I will tell you how and where to punch TT. Today we will talk about how to break through each level 5 TT, in a couple of days level 6, etc. up to level 10.
Today we will look at 7 heavy tanks Level 5, and I will show where and who has weak points. To make it easier for you to understand me, I put arrows different colors, which indicate weakly armored areas.
KV-1
One of the most popular TTs at level 5, has decent all-round armor and a terribly armored turret. Consider the picture when your forehead is facing you. KVshka has 3 in his forehead weak points: lower armor plate, machine gun and vision module, which is located to the left of the machine gun. If the tank is on the side, everything is simple here, shoot at the side! If the enemy put up only a tower, then shoot at two small "antennae"(view modules). If stern, then just shoot at the stern.IMPORTANT!!! If the tank is turned sideways, make sure that during the shot the projectile does not fall under a large angle of armor, otherwise it threatens not to break through.
KV-220 and KV-220T
identical and differ only in letter "T". Both tanks are heavily armored. Here you need to shoot in the same way as on the KV-1: machine gun and vision module, on the left, these weak areas are marked in red in the picture.VK 30.01 (H)
This tank ABSOLUTELY not armored, this tank's armor is not even cardboard, but foil! In general, there is nothing to talk about here, you will break through almost everything.T1 Heavy Tank
The tank is distinguished by very long and cardboard sides. Always try to shoot at the side, this tank has the weakest one, and if the American is turned forehead, shoot at the machine gun, as well as at the vision module from the right and at this upper armor plate, on which the machine gun with the module is located.BDR G1B
It does not have good armor, but often there are good and cheating ricochets. If the enemy looks at you with his forehead, shoot at the right side of the upper armor plate. If you didn't get through there, then shoot at the HUGE commander's tower. If the tank is on the side, then it is better not to shoot with landmines and cumulatives. there is 20 mm on the side of the BDR. screens.Churchill I and Churchill 3
completely identical. They do not differ in special armor, it is best to shoot at the side, but in no case AT AN ANGLE !!! If Churchill is standing with his forehead towards you, you need to shoot at the window on the left, and it is best to shoot at the tower. there he has only 80 mm.Completion
Well guys, my article is read. I hope it was useful to you and you liked it, it was with you syper_nagibator2013. Stay tuned for more articles from this series!Good luck on the virtual battlefields.
Good day to all. If you got to this page, then you probably don’t know how to punch Lowe, KV 5, T 34, Type 59 and smear.
In this article, I will try to explain in detail the tactics of playing against premium tanks. On the forum, I met a lot of topics about the fact that premium vehicles introduce an imbalance into the game. This is fundamentally not true. with tanks of the same level. The difference is only in the amount of farm credits. There are certainly advantages here. Although the statement cannot be called absolute truth. Why? Hands of the Lord. Shkolota Many owners bought it for this very reason.
So something I pour water. To the point.
How to pierce Lowe
Lyova is, in my opinion, the most simple premium TT. His penetration zones are quite standard.
The forehead is the lower armor plate.
Sides - they break through without problems. If the angle between your cannon and the side is not straight (90 degrees), then shoot at the closest part. It is better to shoot above the harp.
Feed - breaks through without problems. If the corner is, hit the sides.
Tower - it breaks badly, especially at long distances. If you need to shoot at the tower, choose the closest point to you.
How to break through KV 5
I must say that I am one of the happy owners of this machine. I will say right away that it is worth the money. Reloading with a pumped crew (without modules) is 8.8 seconds.
Forehead - the right turret on the hull and a large turret on the turret on the left, it is possible to break through the gun mantlet.
Sides - with tanks up to level 6 it is better to call in the stern. The rest are taken quite well.
Feed - breaks through well at a right angle. If the angle is not a direct damage will fly out.
Since I'm tired of writing, I'll insert a video.
How to pierce Lowe, KV-5, Type 59, M6A2E1 video guide
Overview of the video guide KV5 World of Tanks How to play and punch
If your tanker soul wanted to grab all the silver in the game and get a lot of pleasure from the game, then my advice to you is to buy yourself a KV5 World of Tanks. It's just a steel monster. That's exactly what we'll talk about in the review of the video guide for this car.
Tank KV5 in the game and its game characteristics
So, the first thing that immediately catches your eye as soon as you go into battle is just gorgeous all-round armor. You can easily withstand the hits of your classmates and players below your level. Even strands of 8-9 level will not always be able to break through you. And this is just a wonderful feature of the KV-5. It is also worth noting its remarkable, as for 8, speed, as much as a whole 40 km / h. Your "steel hero" has a 107 mm ZiS-6M gun, which is extremely effective in those battles in which His Majesty will randomly determine you. The gun is very fast-firing and deals an average of 300 damage, which more than compensates for its low armor penetration. You don’t have to spend a lot on shells and repairs, which makes it possible for the KV-5 WOT to perform its main function - to farm and farm again. The “steel monster” weighs 100 tons, which makes it a wonderful ram in the truest sense of the word. Fortunately, the speed allows you to rush down the hill to someone shouting "Banzai !!!". The poor fellow's whole life will run before his eyes. But do not think that you are immortal and can only kill you by driving an aspen stake into the heart of the commander. The machine also has weaknesses in the kv-5 penetration zone. And they hide in the front machine-gun turret, which tanks of 5-6 levels can easily penetrate. But they can break through the "Achilles heel" (penetration zone) only at short distances, and at long and medium distances it is much more difficult to do this. Based on this, and it is worth acting on the battlefield. Klim Voroshilov doesn’t have any other vulnerable spots: the sides are armored quite well, it’s also difficult to break through the stern. So, this is the only weak spot. Now let's talk a little about the numbers announced in the game:
- strength KV-5 1680 HP;
- weight/weight limit 100.83/105 tons;
- engine with a capacity of 1200 (!) Horses;
- maximum speed 40 km/h;
- turning speed 18 degrees per minute;
- frontal armor 170, side 150 and aft - 140;
- frontal armor of the tower 180 mm, sides - 150 mm and feed 140 mm;
- damage 225-375 units;
- armor penetration 125-209;
- rate of fire 7 rounds per minute;
- turret traverse speed 19 degrees per minute;
- review 350 meters;
- communication range 440 meters.
Video guide tank KV-5 World of Tanks
Positive and negative qualities of KV5 World of Tanks
- the undoubted advantage is the kind of battles you will be thrown into. Basically, these are battles of 8 levels, and among them your “steel horse” is the most zealous
- excellent all-round booking;
- wonderful acceleration dynamics, as for a monster weighing 100 tons;
- gun rate of fire;
- they give shells almost for nothing;
- machine profitability.
- cardboard machine-gun turret and driver's turret;
- the lowest armor penetration of the gun among the TT 8.